Gondar
![]() | Gondar - The Bounty Hunter Range: 128 | | Move Speed: 315 | Primary: AGI Str: 17 + 1.8 | Agi: 21 + 3 | Int: 16 + 1.4 Damage: 45 - 59 | HP: 473 | Mana: 208 HP Regen: 0.76 | Mana Regen: 0.65 Attack Speed: 1.34 (+ 21% IAS) | Armor: 4 View Complete Stat | ![]() |
![]() | Shuriken Toss (T) The Bounty Hunter throws a shuriken at a target unit, dealing damage. Level 1 - 100 damage. Level 2 - 200 damage. Level 3 - 250 damage. Level 4 - 325 damage. Mana Cost: 90/ 115/ 135/ 155 Cooldown: 10 | |
![]() | Jinada (J) Gives a % chance to evade attacks and 15% chance to deal extra damage. Level 1 - 5% dodge, 1.25 critical multiplier. Level 2 - 10% dodge, 1.5 critical multiplier. Level 3 - 15% dodge, 1.75 critical multiplier. Level 4 - 20% dodge, 2 critical multiplier. Mana Cost: N/A Cooldown: N/A | |
![]() | Wind Walk (W) Turn invisible for a period of time. Deals bonus backstab damage. Level 1 - 30 backstab damage, lasts 15 seconds. Level 2 - 60 backstab damage, lasts 20 seconds. Level 3 - 90 backstab damage, lasts 25 seconds. Level 4 - 120 backstab damage, lasts 30 seconds. Mana Cost: 50 Cooldown: 25 | |
![]() | Track (R) Tracks an enemy unit for 30 seconds or until it dies. If you kill a hero, you pawn its head for extra money. It also gives 20% bonus movement speed to Bounty Hunter Level 1 - Any hero kill is worth 50 bonus gold, reduces target's armor by 1. Level 2 - Any hero kill is worth 100 extra gold, reduces target's armor by 2. Level 3 - Any hero kill is worth 150 extra gold, reduces target's armor by 4. Mana Cost: 100/75/50 Cooldown: 10 | |
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